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ProjectMiles Network
Server Information
What it runs on
IP location data: DB-IP
ProjectMiles Network is a Minecraft Java server you can join at play.projectmiles.net. We list it under Survival. It accepts clients from 1.7 all the way up to 1.26.
18 players were connected at our last check. Over the past week it has averaged 19 players and peaked at 26. That places it #1,025 of the 9,958 live servers we track. It answered 99% of our pings this week.
The machine answers from United States.
Players — last 7 days
Player history
5 days recordedShow the day-by-day numbers
| Day | Average | Peak | Uptime |
|---|---|---|---|
| 2026-10-12 | 18 | 20 | 100% |
| 2026-10-11 | 20 | 26 | 100% |
| 2026-10-10 | 22 | 26 | 98% |
| 2026-10-09 | 17 | 21 | 100% |
| 2026-10-08 | 17 | 19 | 96% |
Best time to play
Busiest around 22:00 UTC, with roughly 22 players. Quietest around 08:00 UTC, at about 18.
Average players per hour from our own pings over the last seven days, in UTC.
How to join a Minecraft Java server
Open Minecraft Java Edition → Multiplayer → Add Server. Paste the IP play.projectmiles.net, name it anything, click Done, then Join. Java servers use port 25565 by default, so you usually only need the address.
Questions about this server
What is the IP address for ProjectMiles Network?
The address for ProjectMiles Network is play.projectmiles.net. In Minecraft Java Edition choose Multiplayer, then Add Server, and paste it into the Server Address box.
Is ProjectMiles Network online right now?
Yes. ProjectMiles Network replied to our ping with 18 players connected. We last reached it at 2026-10-12 13:06 UTC and we re-check every five minutes.
What Minecraft version does ProjectMiles Network run?
ProjectMiles Network reports Velocity 1.7.2-26.3, which means it accepts clients from 1.7 through 1.26. A server with that kind of range is normally running a proxy that translates between versions.
Can Java and Bedrock players both join ProjectMiles Network?
Yes. ProjectMiles Network answered us on the Bedrock protocol as well as Java, so the same address works from a phone, a console and a PC. Bedrock players still need to enter the port separately.
How many players are on ProjectMiles Network?
18 at our last ping. The seven-day average is 19 and the highest we have recorded in that window is 26. The chart further up this page shows how that number moves through the day.
When is the best time to play on ProjectMiles Network?
Around 22:00 UTC, when we typically count about 22 players. That is the busiest hour we have measured on ProjectMiles Network over the last seven days.
Where is ProjectMiles Network hosted?
The address for ProjectMiles Network resolves to a machine in United States. Players far from there should expect a longer round trip, which usually shows up as delayed block breaking rather than as a disconnect.
Is ProjectMiles Network free to join?
Yes, joining ProjectMiles Network costs nothing beyond owning Minecraft. Some servers additionally allow offline-mode accounts and some do not — the server decides that, and we do not resell anything.
Reviews
Banner and API
Live banner for a website or forum signature
The image is drawn when it loads, so the player count and the online light are current every time somebody sees it.
<a href="https://servers.9minecraft.net/server/projectmiles-network"><img src="https://servers.9minecraft.net/banner/projectmiles-network.png" alt="ProjectMiles Network Minecraft Java server" width="468" height="60"></a>[url=https://servers.9minecraft.net/server/projectmiles-network][img]https://servers.9minecraft.net/banner/projectmiles-network.png[/img][/url]JSON status
https://servers.9minecraft.net/api/server/projectmiles-network.jsonReturns the same numbers this page shows: status, players, version, uptime and the cross-play result. Cached for one minute.
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The busiest servers on the list over the last 7 days
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Servers running Minecraft 1.26, the same version as ProjectMiles Network
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The newest servers on the list — small communities still filling up
Checked 2026-10-12 13:06 UTC — player counts come from our own pings, not the owner.