Server Information
What it runs on
IP location data: DB-IP
You reach HardLife Smp, a Minecraft Java server, at the address hardlifesmp100.aternos.me:28687. We list it under SMP.
0 players were connected at our last check. That places it #3,648 of the 9,274 live servers we track. It answered 28% of our pings this week.
The machine answers from Germany. It has been in this list since 2026-10-17.
Players — last 7 days
Player history
18 days recordedShow the day-by-day numbers
| Day | Average | Peak | Uptime |
|---|---|---|---|
| 2026-10-25 | 0 | 0 | 0% |
| 2026-10-24 | 0 | 0 | 25% |
| 2026-10-23 | 0 | 0 | 31% |
| 2026-10-22 | 0 | 0 | 29% |
| 2026-10-21 | 0 | 0 | 29% |
| 2026-10-20 | 0 | 0 | 31% |
| 2026-10-19 | 0 | 0 | 21% |
| 2026-10-18 | 0 | 0 | 27% |
| 2026-10-17 | 0 | 0 | 31% |
| 2026-10-16 | 0 | 0 | 33% |
| 2026-10-15 | 0 | 0 | 22% |
| 2026-10-14 | 0 | 0 | 30% |
| 2026-10-13 | 0 | 0 | 40% |
| 2026-10-12 | 0 | 0 | 40% |
| 2026-10-11 | 0 | 0 | 20% |
| 2026-10-10 | 0 | 0 | 20% |
| 2026-10-09 | 0 | 0 | 30% |
| 2026-10-08 | 0 | 0 | 22% |
Best time to play
Busiest around 00:00 UTC, with roughly 1 players. Quietest around 00:00 UTC, at about 0.
Average players per hour from our own pings over the last seven days, in UTC.
How to join a Minecraft Java server
Open Minecraft Java Edition → Multiplayer → Add Server. Paste the IP hardlifesmp100.aternos.me:28687, name it anything, click Done, then Join. Java servers use port 25565 by default, so you usually only need the address.
Questions about this server
What is the IP address for HardLife Smp?
The address for HardLife Smp is hardlifesmp100.aternos.me:28687. In Minecraft Java Edition choose Multiplayer, then Add Server, and paste it into the Server Address box.
Is HardLife Smp online right now?
Yes. HardLife Smp replied to our ping with 0 players connected. We last reached it at 2026-10-25 04:33 UTC and we re-check every five minutes.
What Minecraft version does HardLife Smp run?
HardLife Smp reports version §4⚠ Error. Matching your client to that version is the usual fix when a server refuses the connection.
Can Java and Bedrock players both join HardLife Smp?
No. HardLife Smp only answered on Java when we tested it, so Bedrock players cannot use this address. We repeat the test daily and will update this page if that changes.
How many players are on HardLife Smp?
0 at our last ping. The seven-day average is 0 and the highest we have recorded in that window is 0. The chart further up this page shows how that number moves through the day.
When is the best time to play on HardLife Smp?
Around 00:00 UTC, when we typically count about 1 players. That is the busiest hour we have measured on HardLife Smp over the last seven days.
Where is HardLife Smp hosted?
The address for HardLife Smp resolves to a machine in Germany. Players far from there should expect a longer round trip, which usually shows up as delayed block breaking rather than as a disconnect.
Is HardLife Smp free to join?
Yes, joining HardLife Smp costs nothing beyond owning Minecraft. Some servers additionally allow offline-mode accounts and some do not — the server decides that, and we do not resell anything.
Banner and API
Live banner for a website or forum signature
The image is drawn when it loads, so the player count and the online light are current every time somebody sees it.
<a href="https://servers.9minecraft.net/server/hardlife-smp"><img src="https://servers.9minecraft.net/banner/hardlife-smp.png" alt="HardLife Smp Minecraft Java server" width="468" height="60"></a>[url=https://servers.9minecraft.net/server/hardlife-smp][img]https://servers.9minecraft.net/banner/hardlife-smp.png[/img][/url]JSON status
https://servers.9minecraft.net/api/server/hardlife-smp.jsonReturns the same numbers this page shows: status, players, version, uptime and the cross-play result. Cached for one minute.
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Servers hosted in Germany — usually the lowest ping for players nearby
Cross-play servers — join from either edition, on PC, phone or console
The newest servers on the list — small communities still filling up
Checked 2026-10-25 04:33 UTC — player counts come from our own pings, not the owner.