FadeCloud
Server Information
What it runs on
IP location data: DB-IP
FadeCloud runs on Minecraft Java and takes connections at hub.fadecloud.com. We list it under Survival, Skyblock, Prison. It accepts clients from 1.7 all the way up to 1.26.
5,521 players were connected at our last check. Over the past week it has averaged 5,533 players and peaked at 5,559. That places it #17 of the 9,963 live servers we track. It answered 99% of our pings this week.
The machine answers from United States.
Players — last 7 days
Player history
5 days recordedShow the day-by-day numbers
| Day | Average | Peak | Uptime |
|---|---|---|---|
| 2026-10-12 | 5,516 | 5,523 | 100% |
| 2026-10-11 | 5,532 | 5,558 | 100% |
| 2026-10-10 | 5,532 | 5,547 | 100% |
| 2026-10-09 | 5,533 | 5,554 | 98% |
| 2026-10-08 | 5,547 | 5,559 | 100% |
Best time to play
Busiest around 16:00 UTC, with roughly 5,549 players. Quietest around 05:00 UTC, at about 5,516.
Average players per hour from our own pings over the last seven days, in UTC.
How to join a Minecraft Java server
Open Minecraft Java Edition → Multiplayer → Add Server. Paste the IP hub.fadecloud.com, name it anything, click Done, then Join. Java servers use port 25565 by default, so you usually only need the address.
Questions about this server
What is the IP address for FadeCloud?
The address for FadeCloud is hub.fadecloud.com. In Minecraft Java Edition choose Multiplayer, then Add Server, and paste it into the Server Address box.
Is FadeCloud online right now?
Yes. FadeCloud replied to our ping with 5,521 players connected. We last reached it at 2026-10-12 09:02 UTC and we re-check every five minutes.
What Minecraft version does FadeCloud run?
FadeCloud reports Velocity 1.7.2-26.3, which means it accepts clients from 1.7 through 1.26. A server with that kind of range is normally running a proxy that translates between versions.
Can Java and Bedrock players both join FadeCloud?
Yes. FadeCloud answered us on the Bedrock protocol as well as Java, so the same address works from a phone, a console and a PC. Bedrock players still need to enter the port separately.
How many players are on FadeCloud?
5,521 at our last ping. The seven-day average is 5,533 and the highest we have recorded in that window is 5,559. The chart further up this page shows how that number moves through the day.
When is the best time to play on FadeCloud?
Around 16:00 UTC, when we typically count about 5,549 players. That is the busiest hour we have measured on FadeCloud over the last seven days.
Where is FadeCloud hosted?
The address for FadeCloud resolves to a machine in United States. Players far from there should expect a longer round trip, which usually shows up as delayed block breaking rather than as a disconnect.
Is FadeCloud free to join?
Yes, joining FadeCloud costs nothing beyond owning Minecraft. Some servers additionally allow offline-mode accounts and some do not — the server decides that, and we do not resell anything.
Reviews
Banner and API
Live banner for a website or forum signature
The image is drawn when it loads, so the player count and the online light are current every time somebody sees it.
<a href="https://servers.9minecraft.net/server/fadecloud-5"><img src="https://servers.9minecraft.net/banner/fadecloud-5.png" alt="FadeCloud Minecraft Java server" width="468" height="60"></a>[url=https://servers.9minecraft.net/server/fadecloud-5][img]https://servers.9minecraft.net/banner/fadecloud-5.png[/img][/url]JSON status
https://servers.9minecraft.net/api/server/fadecloud-5.jsonReturns the same numbers this page shows: status, players, version, uptime and the cross-play result. Cached for one minute.
You May Also Like
Other Survival servers about the same size as FadeCloud
The busiest servers on the list over the last 7 days
Servers hosted in United States — usually the lowest ping for players nearby
Servers running Minecraft 1.26, the same version as FadeCloud
Cross-play servers — join from either edition, on PC, phone or console
The newest servers on the list — small communities still filling up
Checked 2026-10-12 09:02 UTC — player counts come from our own pings, not the owner.